Site Header
Top Divider Bar
Spacer Tom A. Wright's Home Page
  Books by Tom A. Wright
  Tom A. Wright's Thoughts
  Games Created by Tom A. Wright
  About Tom A. Wright  
 

Rise of Nations: Thrones and Patriots

   
 
Rise of Nations: Thrones and Patriots
 

Prior to playing Rise of Nations: Thrones and Patriots, I was (and still am) a huge fan of Star Wars Galactic Battlegrounds (SWBG). SWBG was a variation of a non-science fiction game called Age of Empires. In Age of Empires, you pretty much started with primitive humans slowly gathering resources and building cities. From there, you develop your civilization and technology while fighting other developing nations for supremacy. Rise of Nations does exactly the same thing, but it has a much better game engine and graphics. Game play is also improved with smarter AI functions. For example, in Age of Empires, as well as SWBG, if you wanted to scout unknown terrain, you selected your scout and clicked on the playing map where you wanted him to go. Once there, he'd just stand around, waiting for you to tell him where to go again. On Rise of Nations, however, you'd just select your scout and click on a control to have the character wander around the map, exploring completely on its own. Little touches like that, as well as the superior graphics and animation, makes Rise of Nations far more enjoyable to play than Age of Empire. Rise of Nations is the game I wanted the update of SWBG, Star Wars: Empire at War (SWEAW) to be. Instead, SWEAW concentrated on only space and ground fighting. Acquiring resources and developing technology was made far less enjoyable by making it an after effect of capturing worlds.

Since SWEAW was a big let-down to me, and I'm limited in my ability to play SWBGs because of new hardware incompatibility with my personal computer, I spend a lot more time playing Rise of Nations. My son and I will play it together over our home network quite often. Even though I'd prefer to play as the Republic, Empire, Confederacy or Rebel Alliance, I'm happy to instead select Chinese, Russian, Indian, Aztecs, or any of the other civilizations that Rise of Nations offers. One of these days, I may look for the spin off of Rise of Nations: Thrones and Empires. It is called Rise of Nations: Rise of Legends, which is a fantasy version. It'll be interesting to see the differences.

 
Copyright © 2012 Tom A. Wright